{"id":956,"date":"2025-08-12T05:23:53","date_gmt":"2025-08-12T03:23:53","guid":{"rendered":"https:\/\/newepoch.org\/?page_id=956"},"modified":"2026-05-06T15:17:22","modified_gmt":"2026-05-06T13:17:22","slug":"brief-overview-7","status":"publish","type":"page","link":"https:\/\/newepoch.org\/ru\/brief-overview-7\/","title":{"rendered":"Brief overview 7"},"content":{"rendered":"<div class=\"et_pb_section_0 et_pb_section et_section_regular et_flex_section\">\n<div class=\"et_pb_row_0 et_pb_row et_pb_row_3-5_1-5_1-5 et_block_row et_block_row_3-5_1-5_1-5\">\n<div class=\"et_pb_column_0 et_pb_column et_pb_column_3_5 et_flex_column et_pb_css_mix_blend_mode_passthrough\">\n<div class=\"et_pb_text_0 et_pb_text et_pb_bg_layout_light et_pb_module et_block_module\"><div class=\"et_pb_text_inner\"><p>Introduction<\/p>\n<\/div><\/div>\n\n<div class=\"et_pb_text_1 et_pb_text et_pb_bg_layout_light et_pb_module et_block_module\"><div class=\"et_pb_text_inner\"><p>The section allows you to quickly understand the essence.<\/p>\n<\/div><\/div>\n<\/div>\n\n<div class=\"et_pb_column_1 et_pb_column et_pb_column_1_5 et_flex_column et_pb_css_mix_blend_mode_passthrough\">\n<div class=\"et_pb_text_2 et_pb_text et_pb_bg_layout_light et_pb_module et_block_module\"><div class=\"et_pb_text_inner\"><p>7\/11<\/p>\n<\/div><\/div>\n\n<div class=\"et_pb_text_3 et_pb_text et_pb_bg_layout_light et_pb_module et_block_module\"><div class=\"et_pb_text_inner\"><p>Part<\/p>\n<\/div><\/div>\n<\/div>\n\n<div class=\"et_pb_column_2 et_pb_column et_pb_column_1_5 et-last-child et_flex_column et_pb_css_mix_blend_mode_passthrough\">\n<div class=\"et_pb_text_4 et_pb_text et_pb_bg_layout_light et_pb_module et_block_module\"><div class=\"et_pb_text_inner\"><p>18 min<\/p>\n<\/div><\/div>\n\n<div class=\"et_pb_text_5 et_pb_text et_pb_bg_layout_light et_pb_module et_block_module\"><div class=\"et_pb_text_inner\"><p>Reading time<\/p>\n<\/div><\/div>\n<\/div>\n<\/div>\n<\/div>\n\n<div class=\"et_pb_section_1 et_pb_section et_section_regular et_flex_section\">\n<div class=\"et_pb_row_1 et_pb_row et_block_row\">\n<div class=\"et_pb_column_3 et_pb_column et_pb_column_1_5 et_flex_column et_pb_column_empty et_pb_css_mix_blend_mode_passthrough\"><\/div>\n\n<div class=\"et_pb_column_4 et_pb_column et_pb_column_3_5 et_flex_column et_pb_css_mix_blend_mode_passthrough\">\n<div class=\"et_pb_text_6 et_pb_text et_pb_bg_layout_light et_pb_module et_block_module\"><div class=\"et_pb_text_inner\"><h1>L3 processes<\/h1>\n<\/div><\/div>\n\n<div class=\"et_pb_text_7 et_pb_text et_pb_bg_layout_light et_pb_module et_block_module\"><div class=\"et_pb_text_inner\"><p>Always \u2014 formation.<\/p>\n<\/div><\/div>\n<\/div>\n\n<div class=\"et_pb_column_5 et_pb_column et_pb_column_1_5 et-last-child et_flex_column et_pb_column_empty et_pb_css_mix_blend_mode_passthrough\"><\/div>\n<\/div>\n<\/div>\n\n<div class=\"et_pb_section_2 et_pb_section et_section_regular et_flex_section\">\n<div class=\"et_pb_row_2 et_pb_row et_pb_gutters3 et_block_row\">\n<div class=\"et_pb_column_6 et_pb_column et_pb_column_1_5 et_flex_column et_pb_column_empty et_pb_css_mix_blend_mode_passthrough\"><\/div>\n\n<div class=\"et_pb_column_7 et_pb_column et_pb_column_3_5 et_flex_column et_pb_css_mix_blend_mode_passthrough\">\n<div class=\"et_pb_text_8 et_pb_text et_pb_bg_layout_light et_pb_module et_block_module\"><div class=\"et_pb_text_inner\"><p>L3 processes are third-level, intra- and intersegment processes that include political, educational, scientific, technological, production, transport, trade, entertainment, criminal, military, and other processes.<\/p>\n<p>Many third-level processes are described by economics \u2014 the science studying production, distribution, and consumption of goods and services. Therefore, the entirety of third-level processes can be considered what is commonly called \u201cthe economy\u201d.<\/p>\n<p>However, for the impact system, third-level processes are the exchange of reactions between living objects \u2014 directly and via nonliving objects (including money, computers, notes, and more).<\/p>\n<p>As mentioned earlier, the impact system directs first-level processes, which build second-level processes that, in turn, adjust third-level processes. Thus, the impact system governs processes across all levels toward the required future environment state \u2014 including influencing geographic, demographic, financial, and other indicators.<\/p>\n<p>First- and second-level processes are not considered here as they are used by the impact system and covert special services. For details, please contact us.<\/p>\n<p>Briefly about third-level processes\u2026<\/p>\n<p>The most important are first- and second-level processes; the impact system uses third-level processes as structured segments of second meanings \u2014 that is, as a \u201csandbox\u201d where people create, develop, service, and adjust second-level processes (unaware of this). Third-level processes are arranged so society cannot fully understand what is occurring (necessary to maintain activity).<\/p>\n<p>For example, when a covert special service employee learns about first-, second-, and third-level processes, they understand why things happen as they do. Ordinary people, knowing only third-level processes, do not understand most events. They invent their own explanations for those initiating their strongest reactions. Their explanations then initiate equally strong reactions in others, and the cycle repeats while irritants of the explained event keep initiating reactions. Such fantasizing persists across all third-level processes and never ceases.<\/p>\n<p>Since third-level processes largely consist of societal fantasies, the impact system uses these to form experience, thinking, and reflexes initiating required behavior algorithms. Thus, everything seen in third-level processes aims only to form behavior algorithms to create, develop, service, or adjust second-level processes.<\/p>\n<p>For example, news regularly show the president meeting officials and giving orders. Observers gradually form the impression the president governs. Yet all they see is the president supposedly working with subordinates. Crucially, this irritates observer receptors, initiating reaction series that gradually shift the observer\u2019s state, keeping them watching the president\u2019s actions. This forms the observer\u2019s experience that governance occurs this way. Over time, as the observer tracks who and when the president meets and what is said, they predict developments and invent details. Studying presidential recommendations reveals that any state governed thus will eventually cease to exist. When observers develop behavior algorithms with about 40% accuracy predicting future news scenarios (not governance steps), they follow the president\u2019s actions, convincing others that governance is properly done this way and must be presidential. This persuasion continues while the observer\u2019s superiority state is maintained. Such \u201cpredictors\u201d publicly give opinions, which because of erroneous thinking harmlessly foster behavior algorithms maintaining second-level processes.<\/p>\n<p>The essence of third-level processes \u2014 the entire economy \u2014 is to have as many people as possible exchange reactions for as long and often as possible, both directly and through nonliving objects. Thus, economic growth means, for the impact system, merely increasing numbers of living and nonliving objects and duration and frequency of reaction exchange \u2014 that is, behavior algorithms. In other words, the more living and nonliving objects involved in behavior algorithm exchange and the longer and more frequent their reaction exchanges, the more developed the economy.<\/p>\n<p>To engage people in exchanging reactions involving more others, the impact system uses nonliving objects, including money, in which each person sees a preformed irritant combination initiating preformed reaction series. Thus, through nonliving objects, the impact system builds main processes where people execute one behavior algorithm engaging others executing different algorithms.<\/p>\n<p>To accelerate behavior algorithm exchange, the impact system builds many small processes \u2014 called microprocesses \u2014 the aggregate of which forms larger processes \u2014 called macroprocesses.<\/p>\n<p>For example, people visiting websites, reading publications, rating, and commenting support the entire economy\u2019s activity. Some create platforms, others maintain them, others write news, choose images, publish, read, rate, comment, order and develop advertising, and so on. Over 4 billion people are involved, and considering this process\u2019s influence on others \u2014 like advertising videos affecting purchase and consumption \u2014 aggregate impact may reach 8 billion. Hence, ordinary content directly influences economic growth and decline and is an integral part of it.<\/p>\n<p>If behavior algorithm exchange is not supported, experience and thinking changes accumulate, altering reflexes and thus biological body characteristics \u2014 manifesting as reduced electrochemical activity. People habituate to irritants, which stop initiating strong prior reactions. Without change, activity declines until electrochemical microreactions suffice only for life support \u2014 e.g., themselves and families.<\/p>\n<p>To avoid activity decline, the impact system continuously increases irritants, forming whole segments with multiple nesting levels (over a billion irritants each). Segmentation is by irritants and by people with similar behavior algorithms. While people engage in processes, they do not unify for other goals but create, develop, service, and adjust processes directing them.<\/p>\n<p>For example, military processes \u2014 including patriotic education, music, films, books, magazines, websites, games, military training, data collection and analysis, equipment and armament production, logistics, service, conflict study, news reading, commenting, etc. \u2014 involve up to 15% of country populations, directed by military processes much of the time. The impact system also supports political, educational, scientific, technological, production, transport, trade, entertainment, criminal, and other processes, engaging, retaining, and directing 100% of populations throughout life.<\/p>\n<p>The impact system increases irritants via producing new physical and virtual goods and services, adding encoding and behavior algorithmization methods. To reduce habituation, it uses repeating cycles \u201cerasing\u201d old experience with new.<\/p>\n<p>When complex behavior algorithm combinations emerge in some people \u2014 new experience, thinking, and reflexes initiating new distinct algorithms \u2014 the impact system gathers data and gradually forms new segments and processes to engage and retain such people, producing groups like \u201cfurries\u201d, \u201cquadrobists\u201d, \u201cqueers\u201d, \u201c[critics of famous persons]\u201d, and others, plus their created processes.<\/p>\n<p>With many segments, information spreads complexly.<\/p>\n<p>For example, \u201cofficial sources\u201d publish material using abstract language with phrases like \u201cofficials\u201d, \u201creached agreement\u201d, \u201ccontradictions arose\u201d, \u201cnegotiations underway\u201d, enabling simultaneous encoding of all segments but initiating strong encoding reactions only in ~5% whose thinking was shaped partly by such language. To expand encoded populations, materials are translated into segment-specific languages \u2014 taxi drivers, builders, designers, programmers, medics, military, and more \u2014 containing specific concepts used in those segments. The impact system forms groups in each segment fluent in segment language and experiencing rewarding states when working \u2014 as journalists or bloggers \u2014 searching and analyzing info, preparing articles, images, videos, etc. When \u201cofficial sources\u201d publish new material, these groups translate it into segment languages, broadening encoding reach. Every three years, new segment language journalists (and bloggers) appear, gradually updating language \u2014 adding, replacing, changing irritants expanding the impact system\u2019s influence.<\/p>\n<p>Due to particular segment experience, thinking, and reflexes, irritant effectiveness can strongly decrease, failing to sustain electrochemical activity. The impact system then increases irritants using other countries\u2019 segments \u2014 content, travel, education, business, living, etc.<\/p>\n<p>Thus, through irritant production, new encoding and behavior algorithmization methods, plus other countries\u2019 irritants, the impact system sustains electrochemical activity in all people lifelong, using all third-level processes \u2014 including crimes and wars. It matters not which process or country a person serves, only that they continue doing so, preserving impact system influence via them on other processes.<\/p>\n<p>Since irritants initiate electrochemical activity forming varying \u201cbad\u201d, \u201cneutral\u201d, \u201cgood\u201d overall states, people mostly strive toward \u201cgood\u201d because they enjoy it, disliking it only when \u201cbad\u201d. Seeking \u201cgood\u201d, they begin to like what they do even in poor conditions.<\/p>\n<p>When someone likes a process, they become engaged enough to remain, making it entertainment \u2014 something holding attention. Thus, most human activity is entertainment \u2014 including family, education, work, crimes, wars, survival, and more \u2014 with weak to strong reactions and varying pleasure levels but still entertainment.<\/p>\n<p>For instance, during war, many killing others are entertained as horrible as it sounds. Before war, many men served, watched murder films, played shooters, engaged in military games, fished, hunted, insulted, fought \u2014 forming experience, thinking, and reflexes used in killings. Yes, the impact system creates this with peaceful aims! But biological differences mean some have more testosterone, acetylcholine, adrenaline, making killing enjoyable for them. Killing is supreme superiority over others, so many murderers killing beyond necessary defense enjoy it (as awful as it sounds). Suicide may also be entertainment when the system induces \u201cbad\u201d states with no escape or worsening prospects; suicide becomes their sole path to \u201cgood\u201d. If killing or suicide can be entertainment, any activity can.<\/p>\n<p>Moreover, the impact system designs conditions so every process entertains people. When impossible wholly, it makes the introductory part entertaining; the rest is built on inability to refuse.<\/p>\n<p>For example, designing a military process, the impact system\u2019s introduction is injustice proofs, motivating appeals, victory plans, armed gatherings, military might, orderly columns, public support, high wages, promises of victory, honors, and more \u2014 so entertaining many voluntarily kill peers. Later, these same people, facing dangers, write complaints seeking better conditions; laws prevent exit, so they return to fight.<\/p>\n<p>The impact system knows who enjoys killing and who does not; non-likers evade, relocate, or get exempted. Killers volunteer (barring self-defense). As long as killing is enjoyable to some, the system perpetuates bloody wars and terror acts to kill killers slowly and painfully while forming disgust experience, thinking, and reflexes in non-killers.<\/p>\n<p>People avoid linking \u201centertained\u201d or \u201cenjoy\u201d to killings, masking with phrases like \u201ckilling cannot be enjoyed\u201d or \u201cdefending state borders\u201d. Yet many have mentally pictured or verbally expressed killing others abroad: \u201cWe will win\u201d, \u201cKill on command\u201d, \u201cKill everyone\u201d. Replace \u201centertained\u201d and \u201cenjoy\u201d with scientific \u201cgood\u201d or superiority, easing acceptance but not changing the fact \u2014 people kill for entertainment (to the sorrow of the part disliking killing).<\/p>\n<p>This occurs because the impact system maintains the \u201cfree world\u201d including killers. It would not direct killings if people engaged in other, more peaceful processes. Experience, thinking, and reflexes involved in killing are formed for peaceful use \u2014 increasing strength, precision, speed, concentration, and more \u2014 needed in many processes including life-saving.<\/p>\n<p>However, due to system complexity and biological\/social instability, people easily engage in destructive processes, as they generate strong superiority states. To prevent hostility toward the impact system, government services, and security elements, it directs superiority state people against each other \u2014 those desiring dominance against peers. Lacking opponents, they are directed against peaceful civilians supporting conflicts \u2014 reading, signing, rating, approving comments, transferring funds, etc. Gradually, dominant superiority people destroy one another.<\/p>\n<p>Survivors not seeking war are trained and used to expand system possibilities.<\/p>\n<p>Hence, amid armed conflicts, the impact system merely prolongs such processes \u2014 reducing future warfare probability while expanding influence possibilities \u2014 including replacing people (e.g., lower to higher intellect or vice versa) in numerous ongoing processes.<\/p>\n<p>Simply disabling the impact system\u2019s technological part would not prevent war \u2014 World War III with full scale would happen. Yet no state will relinquish using the system, as single-state withdrawal invites others\u2019 influence against it; complete global withdrawal is extremely unlikely and would cause over a billion war deaths.<\/p>\n<p>To avoid this, the impact system uses rights violations, deceit, betrayal, illness, crimes, wars, and all expanding society management possibilities. Moreover, contemporary society debates a \u201cbright future\u201d, while nearly every person in the present experiences superiority committing violations or crimes \u2014 from intellectual property breaches, banned content\/software use, profanity, littering, incitement to violence, up to mass murders. Thus, the impact system will further expand possibilities, gradually modifying behavior.<\/p>\n<p>The impact system expands possibilities partly by balancing third-level processes \u2014 that is, the entire economy \u2014 providing required organizations and people with proper resources. Organizations and individuals receive incomes and expenses precisely as directed; every sum is known in advance, down to the dollar. Behavior algorithms assign living and nonliving objects to required organizations and people with precision to hours, minutes, even seconds.<\/p>\n<p>Manufacturers track product details strictly; the impact system knows identifiers and traits of every item in your home, office, car, smartphone, even clothes. When a person moves on the street, this is a set of moving identifiers to the system. \u201cIdentifier 123 accelerated, paused, returned\u201d \u2014 a watch on the left wrist \u2014 means the person looked at time then put their hand back, shown by radar, smartphone sensors, cameras, and others (highly simplified). Data on all nonliving objects is collected at factories before reaching people.<\/p>\n<p>Special services\u2019 and the impact system\u2019s pursuit of capability expansion built processes tracking living and nonliving objects with feedback influence on those same processes. For them, influence is highest priority; being able to influence a person makes their plans irrelevant, as actions can be corrected to desired ones. Without special services\u2019 influence, data collection would cease. The impact system similarly requires data collection on objects and reactions solely for influence.<\/p>\n<p>The impact system refines balancing of third-level processes, expanding possibilities and gradually leading people to desired results considering subsequent changes. Hence, presidents, ministers, shareholders, CEOs, middle managers, and others in third-level processes often have experience, thinking, and reflexes not formed by prolonged effort and are thus unsuitable for complex goals. The impact system brings such people to high results easily to prevent strong intellect development that might later constrain it.<\/p>\n<p>Such people serve existing processes, but to create new ones, the impact system often uses strong intellect people initially, then forms new behavior algorithms combining with weaker intellect ones, diluting strong intellect accuracy to desired levels. Sometimes, positions are simply vacated. When prolonged precise results are needed, the system isolates strong intellect groups until goals are met. These changes occur continually.<\/p>\n<p>Now, based only on electricity consumption data, the impact system determines people\u2019s behavior algorithms, and from consumption patterns identifies the exact algorithm a person executes at any moment. This is possible by uniting all data from the observation system. Since data is amassed, the impact system precisely determines behavior algorithms even solely from electricity consumption, without additional data. This occurs while \u201cexperts\u201d embedded in third-level processes debate human rights violations in governmental social media data access.<\/p>\n<p>Furthermore, the impact system uses data encryption to segregate data types among people, organizations, segments, and processes. Encryption exists only for people embedded in third-level processes \u2014 not internally within one state\u2019s impact system. Encryption differentiates jurisdictions to prevent one country\u2019s impact system from working on another\u2019s processes directly. Since special services and impact systems cooperate, encryption limits functionality by territory so that systems influence each other\u2019s third-level processes only via shared infrastructure and internet platforms.<\/p>\n<p>It is noteworthy that state borders, language and cultural differences, currency rates, pricing, and more do not arise by chance but as variables used by the impact system to segment the environment, enabling precise control of people\u2019s (and nonliving objects\u2019) movement globally. Thus, these variables are also directed by the impact system.<\/p>\n<p>Without the impact system\u2019s technological part, government services would just announce changes, swiftly adopt them, and that is all. Additional short-term possibilities arising during controlled environment state transitions would be absent. The impact system would lose over 94% of existing opportunities, as nearly all influence opportunities emerge during transitions. Since the impact system directs such transitions, it leads all processes on trajectories providing not just any opportunities, but those relevant to the required future environment state.<\/p>\n<p>Therefore, third-level process changes always result from the impact system\u2019s direction. They are not universally desired but provide maximal necessary opportunities for the next step in transitioning the environment to its future state.<\/p>\n<\/div><\/div>\n<\/div>\n\n<div class=\"et_pb_column_8 et_pb_column et_pb_column_1_5 et-last-child et_flex_column et_pb_column_empty et_pb_css_mix_blend_mode_passthrough\"><\/div>\n<\/div>\n\n<div class=\"et_pb_row_3 et_pb_row et_pb_gutters3 et_block_row\">\n<div class=\"et_pb_column_9 et_pb_column et_pb_column_1_5 et_flex_column et_pb_column_empty et_pb_css_mix_blend_mode_passthrough\"><\/div>\n\n<div class=\"et_pb_column_10 et_pb_column et_pb_column_3_5 et_flex_column et_pb_css_mix_blend_mode_passthrough\">\n<div class=\"et_pb_module et_pb_button_module_wrapper et_pb_button_0_wrapper preset--module--divi-button--n9o8o5t78o_wrapper\"><a class=\"et_pb_button_0 et_pb_button et_pb_bg_layout_light et_pb_bg_layout_dark_hover et_pb_module et_block_module preset--module--divi-button--n9o8o5t78o\" href=\"\/brief-overview-8\" data-icon=\"5\">Continue reading<\/a><\/div>\n<\/div>\n\n<div class=\"et_pb_column_11 et_pb_column et_pb_column_1_5 et-last-child et_flex_column et_pb_column_empty et_pb_css_mix_blend_mode_passthrough\"><\/div>\n<\/div>\n<\/div>\n\n<div class=\"et_pb_section_3 et_pb_section et_section_regular et_flex_section\"><div class=\"et_pb_row_4 et_pb_row et_pb_gutters3 et_block_row\"><div class=\"et_pb_column_12 et_pb_column et_pb_column_1_5 et_flex_column et_pb_column_empty et_pb_css_mix_blend_mode_passthrough\"><\/div><div class=\"et_pb_column_13 et_pb_column et_pb_column_3_5 et_flex_column et_pb_css_mix_blend_mode_passthrough\"><div class=\"et_pb_image_0 et_pb_image et_pb_image_sticky_tablet et_pb_module et_block_module\"><span class=\"et_pb_image_wrap\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/newepoch.org\/wp-content\/uploads\/2025\/08\/logo-white-bckgrnd-grey-wrld-vrtcl-1000.png\" width=\"1000\" height=\"1000\" srcset=\"https:\/\/newepoch.org\/wp-content\/uploads\/2025\/08\/logo-white-bckgrnd-grey-wrld-vrtcl-1000.png 1000w, https:\/\/newepoch.org\/wp-content\/uploads\/2025\/08\/logo-white-bckgrnd-grey-wrld-vrtcl-1000-980x980.png 980w, https:\/\/newepoch.org\/wp-content\/uploads\/2025\/08\/logo-white-bckgrnd-grey-wrld-vrtcl-1000-480x480.png 480w\" sizes=\"(min-width: 0px) and (max-width: 480px) 480px, (min-width: 481px) and (max-width: 980px) 980px, (min-width: 981px) 1000px, 100vw\" class=\"wp-image-286\" \/><\/span><\/div><\/div><div class=\"et_pb_column_14 et_pb_column et_pb_column_1_5 et-last-child et_flex_column et_pb_column_empty et_pb_css_mix_blend_mode_passthrough\"><\/div><\/div><div class=\"et_pb_row_5 et_pb_row et_pb_gutters3 et_block_row\"><div class=\"et_pb_column_15 et_pb_column et_pb_column_1_5 et_flex_column et_pb_column_empty et_pb_css_mix_blend_mode_passthrough\"><\/div><div class=\"et_pb_column_16 et_pb_column et_pb_column_3_5 et_flex_column et_pb_css_mix_blend_mode_passthrough\"><div class=\"et_pb_text_9 et_pb_text et_pb_bg_layout_light et_pb_module et_block_module\"><div class=\"et_pb_text_inner\"><p>New Epoch of the World \u00a9 2026<\/p>\n<\/div><\/div><\/div><div class=\"et_pb_column_17 et_pb_column et_pb_column_1_5 et-last-child et_flex_column et_pb_css_mix_blend_mode_passthrough\"><div class=\"et_pb_code_0 et_pb_code et_pb_module\"><div class=\"et_pb_code_inner\"><div class=\"trp-shortcode-switcher__wrapper\"\r\n     style=\"--bg:#ffffff;--bg-hover:#f6f6f7;--text:#000000;--text-hover:#000000;--border:1px solid #e5e7eb;--border-width:1px;--border-color:#e5e7eb;--border-radius:5px;--flag-radius:2px;--flag-size:18px;--aspect-ratio:4\/3;--font-size:14px;--transition-duration:0.2s\"\r\n     role=\"group\"\r\n     data-open-mode=\"hover\">\r\n\r\n    \r\n        <!-- ANCHOR (in-flow only; sizing\/borders; inert) -->\r\n        <div class=\"trp-language-switcher trp-ls-dropdown trp-shortcode-switcher trp-shortcode-anchor trp-open-on-hover\"\r\n             aria-hidden=\"true\"\r\n             inert\r\n             data-no-translation>\r\n                <div class=\"trp-current-language-item__wrapper\">\r\n        <a class=\"trp-language-item trp-language-item__default trp-language-item__current\" data-no-translation href=\"https:\/\/newepoch.org\/ru\/wp-json\/wp\/v2\/pages\/956#TRPLINKPROCESSED\" title=\"Russian\"><img decoding=\"async\" src=\"https:\/\/newepoch.org\/wp-content\/plugins\/translatepress-multilingual\/assets\/flags\/4x3\/ru_RU.svg\" class=\"trp-flag-image\" alt=\"\" role=\"presentation\" loading=\"lazy\" \/><span class=\"trp-language-item-name\">Russian<\/span><\/a>                    <svg class=\"trp-shortcode-arrow\" width=\"20\" height=\"20\" viewBox=\"0 0 20 21\" fill=\"none\" aria-hidden=\"true\" focusable=\"false\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\">\r\n                <path d=\"M5 8L10 13L15 8\" stroke=\"var(--text)\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\"\/>\r\n            <\/svg>\r\n            <\/div>\r\n            <\/div>\r\n\r\n        <!-- OVERLAY (positioned; interactive surface) -->\r\n        <div class=\"trp-language-switcher trp-ls-dropdown trp-shortcode-switcher trp-shortcode-overlay trp-open-on-hover\"\r\n             role=\"navigation\"\r\n             aria-label=\"\u0423\u043a\u0430\u0437\u0430\u0442\u0435\u043b\u044c \u044f\u0437\u044b\u043a\u0430 \u0441\u0430\u0439\u0442\u0430\"\r\n             data-no-translation\r\n        >\r\n                <div class=\"trp-current-language-item__wrapper\">\r\n        <div class=\"trp-language-item trp-language-item__default trp-language-item__current\" data-no-translation role=\"button\" aria-expanded=\"false\" tabindex=\"0\" aria-label=\"\u0421\u043c\u0435\u043d\u0438\u0442\u044c \u044f\u0437\u044b\u043a\" aria-controls=\"trp-shortcode-dropdown-6a2a4d9663294\"><img decoding=\"async\" src=\"https:\/\/newepoch.org\/wp-content\/plugins\/translatepress-multilingual\/assets\/flags\/4x3\/ru_RU.svg\" class=\"trp-flag-image\" alt=\"\" role=\"presentation\" loading=\"lazy\" \/><span class=\"trp-language-item-name\">Russian<\/span><\/div>                    <svg class=\"trp-shortcode-arrow\" width=\"20\" height=\"20\" viewBox=\"0 0 20 21\" fill=\"none\" aria-hidden=\"true\" focusable=\"false\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\">\r\n                <path d=\"M5 8L10 13L15 8\" stroke=\"var(--text)\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\"\/>\r\n            <\/svg>\r\n            <\/div>\r\n    \r\n            <div class=\"trp-switcher-dropdown-list\"\r\n                 id=\"trp-shortcode-dropdown-6a2a4d9663294\"\r\n                 role=\"group\"\r\n                 aria-label=\"\u0414\u043e\u0441\u0442\u0443\u043f\u043d\u044b\u0435 \u044f\u0437\u044b\u043a\u0438\"\r\n                 hidden\r\n                 inert\r\n            >\r\n                                                            <a class=\"trp-language-item\" href=\"https:\/\/newepoch.org\/ru\/wp-json\/wp\/v2\/pages\/956#TRPLINKPROCESSED\" title=\"English\">\r\n                            <img decoding=\"async\" src=\"https:\/\/newepoch.org\/wp-content\/plugins\/translatepress-multilingual\/assets\/flags\/4x3\/en_US.svg\" class=\"trp-flag-image\" alt=\"\" role=\"presentation\" loading=\"lazy\" \/>                                                            <span class=\"trp-language-item-name\" data-no-translation>English<\/span>\r\n                                                                                <\/a>\r\n                                                <\/div>\r\n        <\/div>\r\n\r\n    <\/div>\r\n<\/div><\/div><\/div><\/div><\/div>","protected":false},"excerpt":{"rendered":"","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-956","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/newepoch.org\/ru\/wp-json\/wp\/v2\/pages\/956","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/newepoch.org\/ru\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/newepoch.org\/ru\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/newepoch.org\/ru\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/newepoch.org\/ru\/wp-json\/wp\/v2\/comments?post=956"}],"version-history":[{"count":17,"href":"https:\/\/newepoch.org\/ru\/wp-json\/wp\/v2\/pages\/956\/revisions"}],"predecessor-version":[{"id":9453,"href":"https:\/\/newepoch.org\/ru\/wp-json\/wp\/v2\/pages\/956\/revisions\/9453"}],"wp:attachment":[{"href":"https:\/\/newepoch.org\/ru\/wp-json\/wp\/v2\/media?parent=956"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}